You need a browser that supports WebGL to view this demo.

Spawn time: ?s

Zoom

Physics FPS: ?

Circle edges: ?

Draw FPS: ?

What is this?

What you are (hopefully) seeing is a 2D physics simulation running in JavaScript and visualized using WebGL. You can play around with the controls and try resizing the drawing area. Or just stare at it for hours.

How was this created?

This demonstration uses a JavaScript port of the Box2D physics library. It also uses jQuery and glmatrix.

Contact

Contact me via mail (knutae@gmail.com) or Twitter (@knutae).

Cheers,
Knut Arild Erstad