Slug Defence

This little tower defence game was made as part of a hobby project to learn Unity and to explore fast paced gameplay - as indicated by the 10 seconds challenge at Experimental Gameplay Project. Being a weekend warrior, the development was scattered about on late nights in March, summing up to about 6 workdays. As I focused on testing the gameplay, the 3d models are, at best, placeholders. Learnt a lot of Unity, and some Blender in the process.

More information may be found at


Playtesting/patience: Fay Wheldon
Music: Espen Riskedal


Created with Unity »